﻿using System;
using System.Net.Sockets;
using CSEngine;

namespace Server
{
    public class ServerEventArgs: EventArgs
    {
        private TcpClient client;

        public ServerEventArgs(TcpClient cli)
        {
            client = cli;
        }

        public TcpClient Client
        {
            get { return client; }
        }
    }
}
